Styling
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The styles.css file can be used to specify various aspects for the Shader Windows.
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You can use it to:
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Specify an overall background color to the Window
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Rotate the final output
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Specify the padding / margins of the GL Area within the Window
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The class name of a Shader Window is the class name you specify within the main configuration yaml file.
Examples
Inverts the final Shader Output on the X Axis for all Shaders with the Class name as chain_paintable
.chain_paintable {
transform: scaleX(-1);
}
Rotates the final Shader Output on the Screen for all Shaders with the Class name as angular
.angular {
transform: rotateX(-5deg) rotateY(140deg) rotateZ(170deg);
}